To make a GLSL texture, you need 4 textures
First texture
Is the original textureSecond texture
Texture number three,command area or also fill it with black texture
Texture number four ,sphere map for pbr efect based on sphere map
The final texture must have an Alpha value as transparent, if there is no transparent value the texture cannot be loaded into the game
Or you can also make it here Create GLSL TEXTURE




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